Pure skill
All 52 cards are dealt face up, so nearly every deal can be solved with careful planning.
The strategic solitaire where every card is visible from the start. Use four free cells to shuffle cards around and build all four foundations from Ace to King.
Tap a card (or the top of a run) to select it, then tap a free cell, foundation or column. Tap a selected card again to move it automatically.
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All 52 cards are dealt face up, so nearly every deal can be solved with careful planning.
Replay the famous numbered games, including tricky ones like #617, and share them with friends.
Supermoves, safe auto-play and unlimited undo let you focus on strategy.
FreeCell is played with one deck dealt face up into eight columns, four with seven cards and four with six. Only one card moves at a time in the official rules, but you can move an ordered run as a supermove when there is enough free space to do it one card at a time. The maximum run is (free cells + 1) x 2 to the power of empty columns. Moving into an empty column, that column does not count.
Safe auto-play sends Aces and Twos, and any card whose lower opposite-color cards are already on the foundations, straight up, because they can never be needed in the tableau again. Turn it off if you prefer full control.
Move up to 5 cards at once.
Move up to 6 cards, or 3 into the empty column.
The famous deal believed to be unsolvable in the original 32,000.
Almost. Of the original 32,000 numbered deals only #11982 is known to be unsolvable, and over a million deals have very few impossible games.
Yes. Deals use the same numbering algorithm as the classic Microsoft FreeCell, so game #1 here matches game #1 there.
The run is limited by free space. Empty a free cell or a column to raise the maximum shown above the board.
No. As in classic FreeCell, foundation cards stay put.
No. Restarting the same deal keeps your games played count unchanged.
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