Classic rules
Double-six draw dominoes, the version most families play at the kitchen table.
The classic double-six draw game. Match the numbers on the ends of the line, draw from the boneyard when you are stuck and be first to empty your hand.
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Double-six draw dominoes, the version most families play at the kitchen table.
The computer plays heavy tiles early and keeps ends it can follow.
A round takes a couple of minutes, and the score carries across a match.
A double-six set has 28 tiles. Each player draws seven and the remaining fourteen form the boneyard. In the first round the player holding the highest double plays it to open. After that, the winner of the previous round leads with any tile. Players take turns adding a tile that matches an open end; doubles are placed crosswise.
If you cannot play you must draw from the boneyard until you can, and when it is empty you pass. If neither player can move, the game is blocked and the player with the lower pip count wins the round. The winner scores the total pips in the opponent's hand, and the first to reach the target wins the match.
Every pairing from 0|0 blank to 6|6, with 168 pips in total.
Getting rid of high tiles limits the points you give away.
Each number appears on seven tiles, so you can tell when an end is dead.
In the first round, whoever holds the highest double opens with it. In later rounds the previous round's winner leads.
If neither player can play and the boneyard is empty, the player with fewer pips in hand wins and scores the opponent's pips. Equal pips score nothing.
When a tile matches both ends with different results, you choose where it goes because it changes which numbers stay open.
No. In draw dominoes you only draw when you have no legal move.
Choose a match target of 50, 100 or 150 points before starting.
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