Board game

Go Board Game

Surround territory and capture stones in the world's oldest board game. Start on a small 9x9 board, then move up to 13x13 or the full 19x19.

Black 0 captured
White 0 captured

Runs entirely in your browser. Nothing is uploaded to any server.

Why play Go here

Start small

A 9x9 game takes about ten minutes and teaches every rule of the full board.

Rules enforced

Captures, illegal suicide and ko are handled, so you can focus on strategy.

Fair scoring

Mark dead stones and get an instant area count with your chosen komi.

How to play Go

  1. Place stonesPlayers take turns putting a stone on an empty intersection. Black goes first.
  2. CaptureSurround a group so it has no empty neighbors, its liberties, and it is removed.
  3. Count territoryWhen both pass, mark dead stones. Stones plus surrounded empty points decide the winner.

Go rules in brief

Go is played on the intersections of a grid. Stones never move once placed, but a stone or connected group is captured when all of its liberties, the adjacent empty points, are filled by the opponent. You may not play a move that leaves your own group with no liberties unless it captures something, and you may not repeat an earlier board position, which prevents endless ko recaptures.

The game ends when both players pass in a row. Groups that could not avoid capture are marked dead and removed. This page uses area scoring: each side counts its stones on the board plus the empty points it surrounds. White receives komi to make up for moving second, and the higher total wins.

Liberties

A lone stone in the middle has four; on the edge three; in the corner two.

Two eyes

A group with two separate eyes can never be captured.

Komi

7.5 points is the most common compensation for White today.

Go FAQ

What is ko?

A ko is a shape where players could capture back and forth forever. This board forbids any move that recreates an earlier position, so you must play elsewhere first.

How do I end the game?

Press Pass. When both players pass in a row the game moves to scoring, where you tap dead groups and then accept the score.

How strong is the computer?

It is a beginner-level opponent that captures, escapes atari and avoids obvious self-atari. It is ideal for learning, not for strong players.

Which board size should I start with?

9x9 is perfect for learning. 13x13 adds strategy, and 19x19 is the full traditional game.

What scoring system is used?

Area scoring (stones plus territory), as in Chinese and AGA rules, with adjustable komi.

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