Scoring done for you
Select any dice and the best possible score is calculated instantly.
Roll six dice, keep the scoring ones and decide: bank your points or risk it all for more? Play against a computer opponent or pass the device between up to four players.
Roll the dice to begin.
| Combination | Points | Combination | Points |
|---|---|---|---|
| Single 1 | 100 | Four of a kind | 1,000 |
| Single 5 | 50 | Five of a kind | 2,000 |
| Three 1s | 1,000 | Six of a kind | 3,000 |
| Three 2s / 3s / 4s | 200 / 300 / 400 | Straight 1-6 | 1,500 |
| Three 5s / 6s | 500 / 600 | Three pairs or 4 of a kind + pair | 1,500 |
| Two triplets | 2,500 | ||
Runs entirely in your browser. Nothing is uploaded to any server.
Select any dice and the best possible score is calculated instantly.
The computer weighs risk by dice left, and chases you hard in the final round.
Choose the target and whether you need 500 to get on the board.
On your turn you roll six dice. Ones are worth 100, fives 50, and three of a kind is worth 100 times the number, or 1,000 for three ones. Larger sets, straights and pairs score more, as shown in the table. After each roll you must set aside at least one scoring die. Then you can bank the points you have built up or roll the remaining dice to try for more.
If a roll contains no scoring dice at all, that is a Farkle and you lose everything you built up that turn. If you manage to set aside all six dice, you have hot dice and may roll all six again while keeping your turn total. When a player reaches the target, every other player gets one final turn to beat them.
Every die you set aside has to be part of a scoring combination.
Sets only count when rolled together, not built across rolls.
Rolling one die Farkles 2 times in 3; six dice Farkle only about 2% of the time.
Single 1s and 5s, three or more of a kind, a 1-6 straight, three pairs, four of a kind with a pair and two triplets. See the table above.
If every one of your six dice scores and is set aside, you can roll all six again and keep building your turn total.
No. A three of a kind must come from a single roll.
With it enabled, your first bank of the game must be at least 500 in a single turn before you get on the board.
When someone banks enough to reach the target, every other player gets one more turn. The highest score then wins.
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