Score call format
Scores are called as serving team score, receiving team score, server number, for example 4-3-2.
Tap which side wins each rally and this tracker keeps doubles side-out scoring correct: team scores, server number and serving side, all handled for you.
In doubles pickleball, only the serving team can score. Winning a rally as the server adds a point and switches serving sides; losing it either passes serve to your partner or, if you were server number two, side-outs to the other team.
Scores are called as serving team score, receiving team score, server number, for example 4-3-2.
The team serving first in the game only gets one server before a side-out, so play starts at server number two.
Each time the serving team scores, the server moves to the other service box, keeping their team's score odd or even in sync with the correct side.
Games are typically played to 11 points and must be won by at least 2, which this tracker checks after every point.
It is read as serving team score, receiving team score, server number. A call of 4-3-2 means the serving team has 4, the receiving team has 3, and the second server on the team is currently serving.
Standard doubles pickleball uses side-out scoring: only the serving team can add a point when they win a rally. If the receiving team wins the rally, the serve passes instead.
By rule, the team that serves first in a game only gets one server before a side-out, so that first server is treated as server number two.
Games are normally played to 11 points, win by 2. This tracker flags the winner automatically once that condition is met.
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